Người đăng: Unknown on Thứ Hai, 4 tháng 4, 2011


Number 924


Shores of the West


Syd Shores, one of the best bullpen artists for the Timely/Marvel group in the late '40s, did this Two-Gun Kid strip in Best Western #58, from 1949. Best Western lasted two issues, #58 and #59, then became Western Outlaws and Sheriffs.

The Atlas Tales site says that John Severin had something to do with this story, but what? No one knows.













I'm also including a page from the Marvel Comic Group "editors" in defense of comic books against the groups which were rallying at the time to clean up the comics. I especially like the line, "The grown-ups of this world owe you young people an apology, because we haven't made the world a very secure and peaceful place in which to live." As we used to say in the '60s, that's heavy, man.

I'm also enclosing the ad for the Wolf Ring because it reminds me of a story one of my female coworkers told me. When she was a young girl, in the mid-1950s, her mother's sole sex education talk to her was to "watch out for wolves." Wolves? She thought. Like the wolf in "Little Red Riding Hood"? Her mother didn't explain, just further admonished her: "Stay away from wolves."

I'm sure that if a wolf had approached her she might have been able to recognize him had he been wearing this $2.98 "solid Sterling Silver Wolf Ring", available from Western Craftsmen in Omaha, Nebraska.


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Người đăng: Unknown on Chủ Nhật, 3 tháng 4, 2011


Number 923


Atlas animal antics


I had more fun than usual putting together this post. For over a year I have been wanting to use the Bob Powell story, "Talking Dog," from Marvel Tales #133, 1955. It was while going through some other Atlas post-Code comic books that I found a few more short-short stories where animals are prominent.





"Where Dinosaurs Dwell" is from another Marvel Tales, issue #143, from 1956. It's a time-travel story featuring a big green dinosaur. That would have gotten my attention when I was a kid, had I seen it. It's drawn by Bob Forgione and Jack Abel.





Strange Tales #66, from 1958, has yet another talking dog story, "Voice of Fido," drawn by Werner Roth. In this case the dog's voice is provided by the ventriloquist...or is it?



"The Flying Horse," drawn by Ed Winiarski, and scanned from Uncanny Tales #37, 1955, has a surprise last panel that actually surprised me.




Finally, an oddball tale by Howie Post (Spooky, Hot Stuff, etc.), telling a shaggy dog story in his shaggy drawing style. This is from Marvel Tales #131, 1955, the last pre-Comics Code issue of this title. Atlas was switching away from horror to more "acceptable" stories, but even so, the whipping wouldn't have made it past the blue noses at the new Comics Code. The characters are werewolves from the moon (!) Werewolves were also prohibited by the CCA, who was just no damn fun at all.




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Người đăng: Unknown on Thứ Sáu, 1 tháng 4, 2011


Number 922


The Ancient Ape!


Consider this your April Fool's posting from Pappy, even if I'm not trying to fool you. (Heh-heh! When I clapped you on the back I planted a Kick Me sign! Har-har-har!)

But enough of that nonsense. It's time for some comic book nonsense. It's said that despite success of superheroes for other comic publishers, ACG editor Richard E. Hughes resisted putting superheroes into his titles. He finally gave in and created some: Nemesis in Adventures Into the Unknown, and Magicman in Forbidden Worlds. Neither of them was successful, although according to the letter columns they had some fans. Personally, I think ACG's stories, screwball to begin with, didn't lose much with the superheroes, which were cut from the same template as the supernatural stories, or even--dare I say it?--Herbie.

Magicman was a Vietnam vet, Tom Cargill. He lived with his former sergeant, Kilkenny, who nagged him about his lack of ambition. It was kind of like how Lois Lane nagged Clark Kent. How kinky is that? Well, it was another era, and people didn't think anything about guys being roommates or even sharing the same bedroom. (In separate beds, of course...there was the Comics Code to deal with.)

The artwork is by Pete Costanza, who had a history drawing adventures of Captain Marvel in the 1940s. Zev Zimmer is yet another pen-name for editor Hughes, who wrote the contents of each ACG book in those days. It's from Forbidden Worlds #132, 1965, and I picked this particular story because as longtime Pappy's readers know, I've got a thing about gorillas in comic books.
















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Review: The Invisibles Vol. 1: Say You Want a Revolution trade paperback (Vertigo/DC Comics)

Người đăng: Unknown on Thứ Năm, 31 tháng 3, 2011

[Presenting a new series of guest reviews on Grant Morrison's The Invisibles by Zach King, who blogs about movies as The Cinema King]

It's all going to end next year, which makes now as good a time as any to reevaluate Grant Morrison's 59-issue magnum opus (collected over seven fairly weighty trade paperback editions) The Invisibles. As for what's going to be ending, it's not the series; no, that wrapped in 2000 after six years of publication. What's going to end, The Invisibles suggests, is quite simply everything as we know it -- the world, our own consciousness, and our conception of space-time are all going to come to some sort of end on December 22, 2012.

[Invisibles purists will know that the series was published in 59 issues dispersed throughout three volumes - 25 in volume one, 22 in volume two, and 12 in volume three. For the ease of the reader, when I use volume designations in the following reviews, I'm referring to the seven collected editions, not to the three volume divisions for the original issues' publication.]

"And so we return and begin again." For those keeping score, that's Issue One, Page One, Panel One, and already we're told what the central theme of the work is. In a way, this thematic declaration hints at the episode structure which divides this first volume, Say You Want a Revolution (quoting John Lennon, whose spirit is contacted for guidance in the first issue, "Dead Beatles"), neatly in two: the introductory tale "Down and Out in Heaven and Hell" and the team's first mission in "Arcadia." This first volume accomplishes much that a first volume should: it introduces a familiar concept and character-types in ways that feel fresh. But Say You Want a Revolution is not the best Invisibles volume, flawed in ways that suggest the series had not found its feet at that time.

Meet juvenile delinquent Dane McGowan, content to be a thorn in the side of his schoolteachers by lobbing Molotov cocktails into the school library. After being sentenced to a juvenile rehabilitation clinic, Dane finds himself torn between two forces fighting over him. On one side, the apparently soulless Miss Dwyer and Mister Gelt, bespectacled advocates of conformity at all costs; on the other, the ragtag Invisibles, a countercultural answer of sorts to the JLA. The Invisibles -- led by Morrison stand-in King Mob, with homeless shaman Tom O'Bedlam, transvestite mystic Lord Fanny, Raggedy Ann doppelganger Ragged Robin, and martial arts master Boy (actually an African-American policewoman turned revolutionary) -- insist Dane is actually Jack Frost, their newest and strongest member, contender for the crucial role of "the next Buddha." After Dane/Jack's initiation, the Invisibles time-travel to recruit one more member, the Marquis de Sade, while being stalked by the faceless demon Orlando.

It's evident fairly early in this volume that Grant Morrison knows what he's doing, though much of that isn't immediately apparent until finishing the series; Ragged Robin's introduction of herself by way of an afterthought ("I'm Ragged Robin, by the way. I'm nuts."), for example, actually tells us more about her backstory than Morrison initially seems to be letting on. Recently Morrison's found a good deal of critical approval for his dexterity with long-form storytelling on his Batman titles, but it's in The Invisibles that this skill really comes to life, more so than in his previous works (also under the Vertigo banner) Animal Man and Doom Patrol. Here Morrison plants seeds that will grow over the course of the seven volumes of The Invisibles. It's clear he knows where this is all going.

It's a shame, though, that the series itself doesn't seem to know how to get where it's going. It's a bit like preparing for a long trip out of state, planning every stage of the journey but forgetting to factor in transportation. It's here where Say You Want a Revolution fails to live up to the latter volumes in the work, suffering a bit from problems with identity, both of the characters in the series and (on a meta-level) of the series itself. While "Down and Out" is quite good, appearing less derivative when you recognize that it was published in 1994, a full five years before The Matrix did practically the same story, "Arcadia" is less fulfilling because its combination of historical fiction and literary analogy ultimately paints it more like a story arc from Neil Gaiman's The Sandman than anything else (the scenes with Orlando, however, are brilliantly disturbing and grossly original, in every sense of the word "gross").

Moreover, the greatest flaw in Say You Want a Revolution is the absolute dearth of characterization present. Aside from Dane/Jack, who is given (and given quickly) one of the richest voices in comicdom, none of the characters is really given a purpose or a personality. Indeed, they seem to be grounded primarily in compelling visuals; King Mob's catchphrase "Nice and smooth" seems to describe the way readers are meant to embrace him because of the sheer cool factor his aura reverberates, while Lady Fanny's transvestism seems gimmicky and Boy appears not to have much purpose at all beyond an apparent diversity requirement. There are hints of Lord Fanny and Ragged Robin as characters with fuller purposes and abilities, but for the most part the book relies heavily on Dane and, to a lesser extent, King Mob.

On the visual side, Steve Yeowell (on "Down and Out") and Jill Thompson (on "Arcadia") are two of the better collaborators Morrison had on a series that, near the end, was plagued with artistic misfires and imperfect interpretations of Morrison's script. Yeowell, Morrison's partner on Sebastian O and Skrull Kill Krew, introduces us to the world of the Invisibles with cartoonish but clear lines and King Mob at his coolest. Thompson, meanwhile, fresh off her stint on Sandman (collected as Brief Lives), draws what I believe are the definitive versions of Lord Fanny and Ragged Robin (not surprising, considering Robin was initially modeled after Thompson) until Phil Jimenez joins the series somewhere around the third collected edition; her lines, somewhat more realistic than Yeowell's, give historical authenticity to "Arcadia" while perfectly capturing the off-kilter nature of characters like Orlando and the blind chessman.

All told, the first eight issues (particularly the first, which functions as a distilled microcosm of the entire series) are not perfect or the best that The Invisibles has to offer. But Say You Want a Revolution represents something perhaps better (after all, it's a bit early for a series to peak) -- and that's potential. This first volume displays great promise and prefigures great things to come from the series. Say You Want a Revolution is filled with fantastic moments -- the discovery of the head of John the Baptist, the raid on Harmony House, and the subway encounter with Tom O'Bedlam -- that suggest The Invisibles is a series bubbling over with ideas. At times during the series, especially in this volume, the philosophy overpowers the narrative, but it's never as extreme as Alan Moore's Promethea, in which the plot was quite literally put on hold for many issues for the comic book equivalent of a philosophy lecture. But the dominating presence of the philosophy behind The Invisibles does overshadow its characters, a flaw from which the series fortunately rebounds in subsequent volumes.

[Contains full covers and an introduction by Peter Milligan. Printed on non-glossy paper.]

That's the first of seven reviews, loyal readers. Stay tuned for my reviews of the rest of Morrison's The Invisibles -- up next, it's Apocalipstick, in which Lord Fanny and several minor characters are given origin stories and Dane/Jack finally chooses a side.
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Trade Perspectives: Have a Geoff Johns Omnibus, why don't you?

Người đăng: Unknown on Thứ Tư, 30 tháng 3, 2011

It would be very easy for this to become a post along the lines of "Who does this Geoff Johns think he is getting three Omnibus editions of his work when X number of writers still languish in collected limbo," etc. Let me say at the outset then that I like Geoff Johns's DC Comics work quite a lot; moreover, the way in which this one person has very really rejuvenated comics almost entirely through enthusiasm and good work is quite remarkable, and Johns deserves the many accolades he's received.

Rather, the bottom line of this post will be more along the lines of that I entirely understand why DC Comics is now soliciting hardcover Omnibus editions of Johns's Flash, Hawkman, and Teen Titans work, but that I think these will ultimately be somewhat funny and awkward collections. Much admiration, much understanding -- but these are going to be somewhat funny and awkward collections.

Let's begin.

It is very clear to me why DC Comics will publish a Flash by Geoff Johns Omnibus series. Stars and S.T.R.I.P.E. aside, Flash and JSA are the two series where Johns first gained public notice. Half of his Flash run (about the third Flash Wally West) featured art by Scott Kolins, who continues to contribute art to Johns's new Flash series about the second Flash Barry Allen. Johns's Flash stories were a big deal at the time, including the anniversary issue Flash #200; Johns's Flash stories carried over into a number of specials and such that were not originally collected in paperback; and Johns wrote a complete Flash story from beginning to end, with a distinct and pointed ending -- the series even went on an extended hiatus when Johns left.

The same cannot be said for Johns's Teen Titans and Hawkman runs.

Don't misunderstand -- these are both really great comic book runs. Johns breathed new life into the Teen Titans franchise once considered dead for good, and the initial trade paperback, Teen Titans: A Kid's Game, remains one of my all-time favorite trade paperbacks. Johns's Hawkman, as well, was a remarkably accessible take on a character also considered unworkable, and Johns's Thanagar story that brought in the mid-1990s Hawkwoman is also a personal favorite.

But ...

Johns's Teen Titans fares very well through about issue #26 -- that includes crossovers with Outsiders and Legion of Super-Heroes, and popular artists including Mike McKone and Tom Grummett. The two fill-in issues by Gail Simone probably won't be collected; then issues #30-33 deal with Infinite Crisis. Still good-ish issues, but a lot of artists roll in and out -- Tony Daniel, Todd Nauck, and others.

Post-Infinite Crisis, Johns's Titans "One Year Later" stories are also quite good, from about #34-40. Tony Daniel became the series' regular artist, but bows out after this, and a spate of guest artists finishes Johns's final "Titans East" storyline through #46. That last issue, co-written by Adam Beechen as Johns himself leaves the title, ends on something of a cliffhanger (or at least a downer) -- it's a far cry from the strong, distinct end of Johns's Flash story.

Ditto Johns's Hawkman. This book starts strong with co-writer James Robinson and artist Rags Morales with Ethan Van Skiver and Don Kramer. The book goes strong through issue #19 and even into the great "Headhunter" three-parter #20-22. Issue #22, however, ends on an uncertain and emotional cliffhanger for Hawkman and Hawkgirl, just before the JSA: Black Reign crossover. The cliffhanger (Hawkman taking on a more violent persona) is not resolved in those issues, and Johns leaves the book right after; the single issue and collected reader never quite got any closure, and neither too would the Omnibus reader.

I should mention here that I'm one hundred percent certain there's a JSA by Geoff Johns Omnibus coming right down the pike behind these books. I'm sure as the day is long, DC wouldn't be collecting Johns's Flash, Hawkman, and Teen Titans without the intention to collect his JSA issues too (including, one hopes, the first five issues by David Goyer and James Robinson without Johns). Johns's JSA is pretty great throughout, but Johns leaves just in the middle of JSA's run up to Infinite Crisis, then Keith Champagne takes over for a bit, and then Johns pops in for one more issue before Paul Levitz takes over.

JSA is a bit more straightforward than Teen Titans and Hawkman, but all three beg the question: Does anyone really want to read only Geoff Johns's issues of a book, if reading just Johns's issues and not the ones right after or ones by fill-in writers leaves you with just half the story? Maybe one would want to see a collection of unrelated stories by one artist to examine that one artist's work, but to read three-fourths of a story just because the story is by Johns seems, again, rather awkward.

And I imagine the reader who has never read these stories before, who buys two or three hardcovers at $50-$75 each, and then comes to the end of these books only to find them ending on a sour or somewhat uneven note. These books seem like a good idea, and will probably look good on the shelf, but I fear they'll end up disappointing in the end.

If I were DC Comics (I say, self-righteously), I might not be marketing these as "by Geoff Johns" omnibuses. Sure, Johns's name could be on them as loud and large as Brad Meltzer's on Identity Crisis or Grant Morrison's on Final Crisis, and Johns might indeed be the selling point for these collections, but it would seem to me the company gets more freedom calling these just the Hawkman Omnibus and the Teen Titans Omnibus. Bill them as Modern Marvels the Modern Library Collection or some such. That way, at least, the reader can get the one or two extra stories that round these collections out.

I'll be interested to see DC's official solicitation for these books, how the final volumes from each series shape up, and what omnibus editions DC publishes next outside of the "Geoff Johns series." Which of these are on your definite "to buy" list?
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