Hiển thị các bài đăng có nhãn Roy Thomas. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Roy Thomas. Hiển thị tất cả bài đăng

What Is To Henry Pym As Alcohol Was To Tony Stark? Extreme Dispositional Changes In The Characters Of Superheroes: Part 1 of 2

Người đăng: Unknown on Thứ Sáu, 6 tháng 8, 2010

1. "Oh, God, Tony! Don't!"

I. It might be thought that spicing up the personality of a superhero with a touch of mental illness, and even madness, might be an interesting and game-changing proposition. And indeed, such a strategy has so often been the choice of the writer seeking to place their stamp on a cape'n'costumed character that it's now a commonplace. Sending Hal Jordan mad so that he might wipe out the Green Lantern Corps, and the Guardians, and whatever else the creative team thought might sell more copies, is but one of many examples of such an approach. Give the superhero a serious mental disorder, so the theory seems to read, and anything at all can be done with that character.

II. And yet, where the vast majority of these cases are concerned, creators have in truth given their characters caricatures of mental illnesses which, at second glance, bear no more relation to real-world psychological problems than Spider-Man's leaping athleticism does to the mechanics of the high jump.

Still, what could wrong with that?


2. "What Else Matters?"

We've recently been discussing some of the strategies used by comic book writers to increase the appeal of the characters they're responsible for. In particular, we've abused the dubious technique of "reverse-engineering" some of Gail Simone's "Secret Six" tales in an attempt to grasp something of how she develops the appeal of well-established characters such as Deadshot. And though my methodology may have been rather questionable, the conclusion that Ms Simone tends to focus on changing her more well-known characters situationally rather than dispositionally does seems to hold some water. (A situational change would be one in which the character remained largely the same while the circumstances they were placed within were changed. A dispositional one is where the character themselves is altered.) In essence, the result of such a situational technique is that Deadshot, for example, can be made to change over time in terms of his relations to his fellow mercenaries. However, should the wider DCU need their masked super-villain back in recognisable shape for the general audience, all that would be needed to re-set Floyd Lawton would be to remove him from the Six.

But that kind of careful situational approach to developing, and yet not developing, a character is of course far more rare than might be expected in the world of serial superhero fiction. Many other creative teams prefer revolutionary rather than evolutionary change, feeling that the blowing up of things might generate both more light and more heat where press attention and sales figures are concerned. And of these radical and dramatic new starts in the lives of established properties, a worrying number are achieved through the dispositional method of adding a touch, and often rather more than a touch, of madness to the lead character at hand.

This is very, very rarely a good thing, for readers or for the long-term well-being of the superhero property concerned.


3. "What Happens To Us If You Get Sucked Back Into That Bottle?"

I. I can only think of one attempt to add interest and depth to the character of a superhero through the imposition of a serious psychological problem that's been overwhelmingly successful, both in terms of enriching that character's appeal and in somewhat-accurately portraying the debilitating condition itself, and that's the decision by David Michelinie and Bob Layton to out Tony Stark as an alcoholic.

II. In a sense, afflicting Tony Stark with alcoholism was simply another spin on Stan Lee's tradition of hamstringing his heroes with simple and empathetically-engaging disadvantages. And of all Marvel's leads, Tony Stark was by 1979 in serious need of an Achilles heel to ground him as an endearing character. Whatever sympathy his wounded-in-Vietnam heart could lend him was wearing thin with familiarity and the inability of its fluttering to make his millionaires' life seem anything other than very attractive indeed. (Rich, famous, brilliant, a superhero and a renowned inventor:- what's to pity if his old ticker gives out every now and then since he always sorts the problem out anyway? On a facile level, ruined heart or not, some more callow readers might consider the fates to have reached a fair deal with Anthony there.)

But showing how the man-who-apparently-had-everything had become addicted to alcohol removed a considerable degree of the glamour from Stark's so-very-privileged lifestyle, and lent him a sense of self-denial, of sacrifice and stoical self-control that hadn't ever been so explicit and convincing in the character before. It was in truth a brilliant idea, and remains a corner-stone of the character's appeal today, referenced whenever the property is redeveloped outside the vanilla Marvel Universe with the exception, of course, of children's cartoons.

III. It might be noted, however, that the label "recovering alcoholic" follows Tony Stark where he goes, in whatever medium he's shown, despite the fact the last long-running story largely focused on his addiction was printed more than a quarter of a century ago.

Where psychological problems are concerned, in the real-world and the Marvel Universe alike, labels stick.


4. "I'm Going To Win"

I. What a counter-intuitive idea, to effect an increase in the appeal of both a superhero and its alter-ego by bringing the curse of alcoholism into play. It certainly is, as mentioned above, a rare example of success where the use of psychological problems to spruce up a property is concerned. And it's worth pausing for a moment and considering why it is that Tony Stark became more attractive and involving as a long-term recovering alcoholic than he ever was without that particular monkey on his back.

How can it help the appeal of Iron Man for Tony Stark to be outed as an alcoholic?

II. Firstly, Tony Stark's status as a recovering alcoholic doesn't in any way impinge upon how well Iron Man can function as a superhero. Since Stark's abuse stopped short of causing permanent physiological damage, he can still bash around the Titanium Man without any of his reflexes being impeded or his concentration span collapsing. This is an absolutely key point, for virtue in the superhero narrative is, as we'll return to soon in the case of Henry Pym, largely determined by a character's ability to stand and fight, just as much of the reader's involvement is determined by their willingness to imagine themselves possessing the power-set of the heroic leads they're reading about. If alcoholism had undercut Tony Stark's capacity to take on whatever this month's super-villain is, I doubt it would have worked so well as a component of his character. Yet as it is, it actually boosts Stark's appeal, making him vulnerable as well as heroic, and yet not vulnerable in any way at all where the super-powered punch-ups are concerned. Mento, for example, may collapse in the middle of a fight, but Tony Stark is in control of his problems and we admire him for it. (*1)

*1 - Superhero fans will accept just about any behaviour as long as the hero concerned can still step into a battle-winning costume and punch-out some bad guy or gal, because that's how these stories work. Even the often-wildly intoxicated Tony Stark of the Ultimate Universe retains the reader's support, because no matter how many pain-killing drinks he takes down, he can still flatten those Middle-Eastern invaders in his giant robot suit. He's a drunken tragic hero rather than a drunk. The fact that we'd not accept any professional in the real-world as competent if they were in chronic pain, carrying a brain tumour and drinking constantly to dull their suffering is irrelevant in the symbolic realm of the superhero. We'll return to this point later on.)


III. Secondly, just as being a recovering alcoholic doesn't impede Tony Stark's capacities when in armour, being in armour doesn't stimulate the stressors that might drive him back to the bottle. Whatever the cause or causes of Stark's dependency, it obviously wasn't the pressure associated with being a superhero. Most alcoholics have specific trigger situations which they have to manage their lives to avoid, for fear they'll be driven back to drinking, and these stretch from the obvious ones of avoiding bars and the company of heavy-drinking friends to ensuring that they don't leave allow their stress levels to mount by, for example, leaving their tax returns to the last 12 hours. Yet so substantial has been Stark's recovery that he can do everything that he used to do except drink; he can party with the best of them, he can sweet-talk wine-drinking women with alcohol on their breath, he can hang round with the carousing best of them and remain utterly in control.

Which means that Stark's alcoholism doesn't stop him doing a single thing that he used to do in either his private or his super-heroic identity before, except for the obvious fact that he's off the sauce. It's the psychological disability that in story terms doesn't disturb the normal scheme of things, until a touch of sympathy is required, and then it pays dividends in inspiring respect and empathy.

Brilliant.


IV. The battle against alcoholism is one which has become familiar and, in most of its fictional forms, non-threatening to us in the media-saturated West. We're all well-versed in the symbols of the alcoholics battle against the bottle from literally generations of movies and TV shows. We know what the sweat on the brow means, the narrowing eyes that flicker to and away from the bar, the frowning, the fake laughter, the seductive shimmering of the lights on the cocktail glasses on the silver tray, the laughing crowds of beautiful partying people unaware of the menace that they unwittingly symbolise. And this familiar language of symbols means that alcoholism as portrayed in the media's sanitised light feels to the reader as if it is a really big deal indeed, which it is of course, while avoiding the need to show the far less savoury and far less apparently-ennobling aspects of the process. So, the stink, the vomit, the sodden beds, the shakes, the despair, the unmitigated tedium and desperation of the constantly ruptured relationships, the life structured about what to drink and when and when to do it all again; all of these can be put to one side, meaning that alcoholism is the killer which can be represented in a far more pleasant manner than perhaps it should be without losing the audience's sympathy.(*2)

Yet try to dispositionally alter another character with a different serious psychological problem to alcoholism and it' might be very much harder to represent the awfulness of the matter without pushing audiences into places where they simply don't want to go.

*2 - Of course, some of these more unpleasant aspects were covered in Denny O'Neil's run on Iron Man, where he attended to the fact that Stark's first abandonment of the bottle had occurred in just a page and a third. But that's one slightly-more accurate portrayal of the problem in 25 years.


V.
If the media's shorthand for alcoholism plays very much into the fact that Iron Man can be represented as a recovering alcoholic without the audience getting too disturbed about the facts of dependency, so too is the familiar narrative structure of the alcoholic's battle against the bottle an advantage to how we feel about Stark. For unlike many other psychological problems, alcoholism can be represented as both an affliction beyond an individuals control, meaning that alcoholics are blameless and worthy of our sympathy, while being a condition that can be overcome by an individuals will, meaning that emerging into recovery is a "heroic" act. And of course alcoholism is indeed both worthy of our sympathy while its rejection is certainly a heroic act. But what's key here is that the structure of the alcoholic's career to redemption shadows that of the heroic journey itself. The standard-model superhero adventure involves the lead character being laid low by forces largely beyond their control before a protracted test of their strength and will results in an audience-pleasing victory. In such a way can a struggle with alcohol be incorporated into the superhero comic book without any great dissonance between the topic and the genre itself. And alcohol then strangely and yet effectively operates in the same fashion as the Mandarin and Titanium Man do, as a great enemy to be overcome as all other great enemies are, a fact that Bob Layton himself throws light on in the commentary added to the DVD of the first "Iron Man" movie;

" ... alcoholism was the bad guy. Instead of Doctor Doom or somebody like that, it was the bottle. That was the villain of the month."

And yet many substantial psychological problems can't be so easily shoehorned into the structure of struggle-to-victory that alcoholism can be after all the endless movies-of-the-week and celebrity biographies. Indeed, a great host of psychological problems arrive as a unbearable burden through no blame to the sufferer at all, and in many if not most cases, victory simply cannot be achieved through will and strength, no matter how the individual tries. The battle against depression, schizophrenia, psychosis, and indeed all of the many serious disorders listed in the DSM-IV-TR, isn't often one that can be "won" and then forgotten about at all. Management is the name of the game, not victory and freedom, which places most mental disabilities at variance with the superhero narrative.

But, then, for a substantial number of folks, alcoholism itself is a problem which will and perseverance won't ever conquer. For whatever reasons, the business of recovery is often too difficult for many alcoholics. And though our culture, and its comic books, is often quick to draw an easy line between those who can heroically win and those who unheroically can't, the truth is, as we all know, that the heroic narrative simply distorts how we perceive individuals striving against dependency. Addiction is an infinitely more complex situation than a question of the presence of heroism or not, and so it might be asked whether the whole matter belongs in the superhero comic at all.

But we'll be getting to that.

VI. If "dementia" had been substituted for "alcoholism", none of the advantages we've listed above would have been apparent for the character of Iron Man, and understandably so. For who'd give a superhero a mental disorder, or disorders, which couldn't be believably reversed, which was quite inappropriate to the business of super-heroing, and which would unfairly reflect poorly upon any superhero who attempted to keep battling the bad folks while suffering from it?

Ah, indeed. Who would do that?

And why do they keep doing it?


5. "Somehow, They Affected Me ... Turned Into A Man In Many Ways The Opposite Of Hank Pym..."

I. The first Marvel Universe superhero to be subjected to a serious mental illness was, of course, Henry Pym, who developed, we're told, a "king-sized dose of accident-induced schizophrenia!" in Avengers # 59. (Rarely has the ubiquitous exclamation mark of the Bronze Age been so appropriate. Not just schizophrenia, but "king-sized" schizophrenia!) Of course, the whole process all ended up for the better, and in the next issue too, with Hank being saved from the inconvenience of that king-sized schizophrenia by the two key superhero markers of virtue, namely punching bad people and the love of a good woman. Within 34 pages of rather big and exquisite panels by John Buscema, the status quo was happily restored, with the exception of Pym's married status, for his fiancee Janet van Dyne had taken advantage of his overwhelming "king-sized" problem to trick her deluded intended into wedlock. Indeed, so cold-blooded was this manipulation that the new Mrs Pym admitted to having researched whether a marriage to one personality meant all a body's personalities would be bound in holy matrimony to her.

It was, she acted, they're married!

It's a happy ending!

II. On reflection, one of the strangest aspects of the tale of Henry Pym's complete psychological collapse, and near-immediate mental restoration, is the fact that writer Roy Thomas obviously regarded the human mind as something which could be transformed by comic-book science in the same way as human bodies could be in the MU. And on the surface of things, there's no reason why Pym couldn't have his personality utterly transformed by strange unknown gases. After all, insect bites created Spider-Man, and cosmic rays the wonders of the Fantastic Four, and wasn't Bruce Banner's mind as well as his body transformed by those fiendish Gamma Rays when he became the Hulk?

What's the difference between transforming a superhero's body and their mind?


III. The possible explanations in Mr Thomas's script to explain Hank Pym's "schizophrenia" involve three prospective triggers. The first was that Pym had been working himself to a frazzle. (The Wasp observes at the beginning of the tale that he's "reinventing the 25-hour day".) The second possiblity, we later learn, is that Pym was suffering from the strain of repressing his desire to marry his fiancee, but in some way didn't think himself good enough for her. (This led to his creating a violent, callous, rude and egocentric alternate personality while schizophrenic under the name of "Yellowjacket"; what did he think his wife-to-probably-be wanted from him?) And the third, and most outstanding candidate for a causal variable, is that Pym suffered from the inhalation of "various untested gases" while suffering from carelessness apparently caused by his lack of rest.

So, there we have a set of hypotheses for the causes of "king-sized schizophrenia": (a) excessive weariness combined with excessive ambition, (b) emotional insecurity to the point of emotional repression, and (c) the effects of those many and untested gases.

And strangely enough, the one hypothesis that fits with what we know of real-world psychology, which would disqualify the first 2 options, and Marvel-Earth science, which postulates that just about anything can cause just about anything else, is (c), though that's the least-referred-to explanation whenever the reasons for Pym's various mental problems are discussed.

It's as if suffering from the effects of a massive dose of unknown chemicals isn't tragic enough for some comic book writers, as if they want to be able to play around with the consequences of psychological disorders which can't be explained away with a single physical cause.


IV. 29 years later, Jo Casey tried to put a more convincing spin on these events in the second volume of "Earth's Mightiest Heroes". In this version, Pym is diagnosed by one Agent Carver of S.H.I.E.L.D. as being;

"An individual suffering from such a fully-formed schizophrenic episode that he could be on the brink of a complete psychotic breakdown."

It's an example of psycho-babble well-worth respecting, too. For example, it's clever how Mr Casey tells us that Pym is said to be undergoing an "episode", meaning that it's perfectly understandable that he'll soon get better. But in the end, it's a futile attempt to make something ridiculous appear more feasible, because simply discussing in pseudo-scientific terms that business of "king-size" schizophrenia means that the reader notices even more how daft the whole business is in the first place. Better to have ignored it all, perhaps, to chalk it down as unexplainable and picked another period to re-cast, because comic-book psychology only becomes all the less convincing when an attempt to legitimise it in serious terms is made. (*3)


After all, Agent Carver's forcible recommendation to the Avengers that the schizoid Pym in his violent Yellowjacket identity should be permitted to serve on active duty with them is obviously the stupidest advice anyone has ever given regarding schizophrenia. That's because the advice exists not to describe what supposedly is happening to Pym, but to cover up some massive holes in the plot. And so we're faced with the idea that a trained psychiatrist would issue a complex diagnosis and treatment recommendations without any kind of therapeutic conversation at all, with no study of secondary records in the light of this specific case, and with no specialist care, supervision, administering of drugs or, indeed, anything at all being on the table beyond "Let him wear that costume and kick folks. Oh, and don't tell him you know he's mad either."

And here we start to see several of the problems of embedding psychological problems into the characters of superheroes . For ignoring, or even creatively faking, a knowledge of psychological problems creates ridiculous scenarios that inevitably need clearing up later. And even in the short-term, the lobbing around of "schizophrenia" and "psychosis" can actually undermine the reality of the world that those technical terms are supposed to shore up. (*4) Without the knowledge of what these mental disorders actually are, writers can send characters such as Pym pinwheeling across the Marvel Universe, now a hero, now a villain, now brave, now pathetic, but nearly always eating away at the reader's willingness to care or even believe in him. And since very few writers or editors seem to know what could ever be the problem with Pym, or any other person with a psychological disorder, and since his problems were so poorly defined to begin with, everybody can extrapolate whatever they want and add whatever commonsense or comic-book knowledge they like, and so even initially one-dimensional characters become progressively less convincing and less involving as time passes.

*3 - Or at least it does if it's not grounded in real-world psychology. Gail Simone's "Secret Six" is an example of how to do this properly, or as "properly" as I can discern.
*4 - Pym's "epsiode" rather reminds me of Thigpen and Cleckley's case-study of a -supposed- sufferer of Multiple Personality Disorder, which I taught for about 700 years, though there's some problems with applying MPD / DID to Henry Pym too. Still, it'd make more sense than schizophrenia. If you're going to psycho-babble, start where there's less work to do, I say.


To be continued in a very short amount of time, where we'll be talking about Henry Pym's disgraces, and Dan Slott's "Mighty Avengers", and the role of trauma in the reader's fondness for Superman, Batman and Spider-Man. There'll be chats about when and when-not mental disorders might be used where superheroes are concerned, and a promise about a future piece on super-villains might be issued. Hal Jordan and madness? Quite probably. Matt Murdock too? Conditionally. I hope that you might consider being here.


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The Jack Kirby Closing Triptych In "The Fantastic Four": Why Don't We Do That So Much Anymore No. 1

Người đăng: Unknown on Thứ Bảy, 17 tháng 4, 2010

1. Why Don't We Do That So Much Anymore?

There's a blog to be written about why certain comic book narrative conventions have fallen out of fashion, but this isn't that blog. This blog is a celebration of a comic book convention that's fallen somewhat out of fashion, and which ought not to have, namely "The Kirby Closing Triptych", an example of which you can see below;

This example comes from the first Fantastic Four annual, and although the panels are too untypically overcrowded by Stan Lee's dialogue to qualify as one of my favourite such sequences, it's certainly both paradigmatic and touching. It's typical, in that it shows the reader what has happened after the main action of the story has closed. (In this case, the Atlantean's invasion of New York has been defeated and Namor has abandoned his forces to seek medical assistance for Sue Storm.) And with the main conflict over, the triptych can focus on the emotional force of the discovery by the Sub-Mariner that his people have abandoned Atlantis just as he'd abandoned them. (You'll note how Namor's isolation and loneliness is cleverly accentuated by Kirby in each panel by having, firstly, the Sub-Mariner's craft dwarfed by the sky, and then the sea, and then finally by having the tiny figure of Namor hemmed in by the great empty buildings of his evacuated capital.) It's one of the clever and effective ways that Lee and Kirby often used to leave their readers feeling that there was an emotional core to the super-powered punch-a-thons which constituted much of each issues' content; they ended on a subdued and yet involving panel progression.

2.

"The Kirby Closing Triptych" is obviously just the term my mind threw up to describe the three panel sequences with which Kirby would close many of his Fantastic Four stories. But don't get me wrong, I know that many artists have used this story-telling trope. It's just that it was Kirby's use of the closing triptych which attracted my attention to the technique. And, of course, I'm not claiming that Kirby invented the three-panel closer. I'm know, for example, it was a common trope in many of the EC tales from the early Fifties, and that Steve Ditko amongst many other artists used it brilliantly. (Indeed, the earliest Kirby example of it I can find is in the June/July Doubleheader lead in the second issue of 1954's "Fighting American", which means that it had been a common device in comics for at least years prior to that issue.)

3.


Here's another use of the Kirby Triptych, this time from 1966's "The Fantastic Four Annual" No. 4. Again, the main action of the story has closed by this point. The original Human Torch is dead, the Fantastic Four are safe, and the villainous Quasimodo has been rendered helpless. But the story is made more memorable by slowing the pace of the reader's eye across the last page and having Quasimodo deliver a pitiful, dying soliloquy.

4.

The three-panel closer was most effectively used when dealing with relatively quiet and emotional moments. (The engagement between Reed and Sue comes to mind as another example of this.) But it was less effective when it was applied to conveying a sense of danger and threat, such as in the sequence below from Fantastic Four # 41;

It's hard to imagine that Kirby couldn't have delivered a far more imposing and fearsome effect if he'd chosen - or been free to chose - considerably larger panels, or even a full page spread, for this malicious declaration. Surely that would have been more effective than ending on the final panel's close-up on Ben Grimm's eyes, which aren't so different from how they were usually depicted. The closing triptych was excellent for small, intimate moments, but, given that the panels typically occupied less than a third of the pages' height, physical action could often end up constrained and its' emotional effects diminished.

5.

The first appearance of the Kirby triptych in "The Fantastic Four" was in its' third issue, and even now that's one of my favourite closing sequences of all. Once again, the main conflict of the issue has already been resolved, with the defeat of the Miracle Man, and a cliffhanger concerning the Human Torch walking out of the Fantastic Four has been established. That all having already been achieved, the triptych effectively raises the intensity of the sense of dread which the dissolution of the Fantastic Four is intended to inspire, again accentuating the emotional punch of the story.

And if the triptych didn't usually deal effectively with extremes of physical action or violent emotion, it was brilliantly effective in evoking a sense of impending doom, of dread. Dread, after all, is associated with the slowing down of the progression of time, with one awful moment being compounded by another, and another and another, and here the clever and partial freezing of the movement of Reed and Sue in the panel's forefront while the Torch disappears out of view, only to leave a flame-trail in the last panel's upper right corner, creates that dreadful sense of disaster and helplessness and foreboding.

6.

We see something of that same sense of dread mixed with more hopeful emotions evoked in the panels above from Fantastic Four # 91, the bulk of whose story has previously concentrated on the kidnap and enslavement off-planet of The Thing by Skrulls. The main cliffhanger for the next issue has already appeared on the previous page to the one this triptych appears on, where a fearsome robot informs Ben Grimm that " ... only your DEATH will justify my life." But here the reader is given some hope that help will be on its way, though you'll note there's no loosening of the tension in the scene by any suggestion that would make rescue appear inevitable. Reed and Johnny are still in their civvies, showing they're far away from the conflict and its' resolution, and it's Reed's brainpower that's coming into play, letting the viewer know that the actual fighting is still ahead. (Brain-power alone rarely if ever closes a superhero story without fists being thrown beforehand, after all.) I particularly admire how Kirby pulls his "camera" away from Johnny and Reed as each panel succeeds the one before, leaving us with the final shot of our heroes constrained by the framework of the Baxter Building. (If the shot had pulled out to show the Baxter Building, with clear sky behind and above it, there would have been the danger of making the endeavour ahead to free Ben feel a touch too easier than a sense of partial dread requires. Blue and open skies, of course, tend to make us feel more hopeful than a couple of men staring out of a concrete-framed window.)

6.

My favourite example of the Kirby Triptych, if you'll pardon my indulgence, comes from the conclusion of "The Fantastic Four" No. 87, and it's ironic that the sequence owes its' power to the skills of Mr Lee far more than Mr Kirby. As you can see, it's a somewhat untypical sequence for a closing triptych, in that the second panel is a close-up on Doom after he appears in the first panel's background, which means that we might imagine from experience of these three-panel closers that the last shot would bring an extreme close-up, perhaps of Doom's eyes with the edge's of his helmet eye-pieces around them. But instead Kirby pulls back to show us Doom from the middle distance, and has us faced with his back too. It's the least artistically engaging and elegant design of the examples here, bar the Quasimodo sequence, with the eye being encouraged to focus in and out of the action, but it's still a perfectly competent and effective piece. In truth, however, it's Stan Lee's dialogue which makes these particular panels so affecting, and I wanted to show how brilliantly Lee could write rather than solely focus on Kirby's undoubted skills. To my mind, this quiet coda, presented once again after the comic's conflict has been almost completely settled, is the finest evocation of Doom's character in almost 50 years of comic books. That's a pretty far-fetched statement where just three panels are concerned, I know, but the Doom here is a fearsome creature made all the more terrifying by his particular sense of honour, his patience, and his rather melancholic sense that victories are often won in the long term rather than the short. This is a far more interesting, and intimidating, Doom than the one who rages against fate, breast-beats his armour and shouts very loudly about conquering this universe and the one next to it too.

I'm sure you've also noticed how elegantly the speech balloons have been placed by Mr Lee in these panels. It's something of a lost art, the careful application of speech balloons so that the effect of the art is diminished as little as possible while the story reads as effectively as it can. There's a lingering suspicion that Mr Lee must have worked out exactly where the balloons would most effectively go before writing the dialogue itself, somewhat as a musician might wait until a tune is perfectly constructed before attempting to write and fit lyrics to it.

It's an untypical end to a superhero punch-up, even for today, in that it's so quiet, and that it carries no hint of a specific conflict to come. There's no hook for the next issue here, unless it's the sense that a creative team that can produce fascinating little story-telling progressions like this demand our presence next time around.

7.

Our last example here isn't by Mr Kirby and Mr Lee at all, but by Roy Thomas and John Buscema, though Joe Sinnott, Kirby's long-standing FF inker, is still on hand to maintain some continuity between the golden age of the Fantastic Four and a somewhat more tarnished era. The above triptych is from Fantastic Four No. 128, the closing issue of the first FF story written by Lee's successor Roy Thomas. The three-panel closer had disappeared from the Fantastic Four with Kirby's departure after issue 102, only to reappear two years later in 1974 with Thomas's first script. Given that writer's keen and detailed sense of comic book tradition, it's hard to suppress the sense that he asked for the triptych to return. (And with his soon leaving the book, the triptych largely disappeared as a regular feature in the FF for at least the many years I stayed with the book.)

But all the great strengths of the triptych can be seen here, given that the main conflicts in the story have, as usual, been settled. Here in this coda we again have the focus on emotion, and in this case the focus is on the awful loneliness of the Mole Man. The design by Mr Buscema is exquisite in its simplicity and precision. The panels are still, with only the choice of closer and closer shots giving the panel sequence a sense of progression. And from the first panel, where we can see the Mole Man in his apparent regal pomp surrounded by his subjects, which is surely a difficult design to pull off in an uncluttered fashion in such a small panel, to the last, where our sympathy is inevitably engaged by the silly lovelorn man, it's perfect. (The fact that Mr Thomas restrains his usual loquaciousness greatly assists the touching affect too.)

And perhaps this example shows that the Kirby Closing Triptych might be a narrative convention which other artists and writers might put to good use more often in the present day too.

8.

The Kirby Closing Triptych is of course a relatively minor artistic resource. And it's understandable that it might not be the common closing trick which it once was. But it remains a brilliant way to create an emotional response at the end of a superhero punch-up, and it's also an effective way to help create anticipation and even dread where the prospect of the next episode of a comic book is concerned. Perhaps the fact that it's less useful in conveying "big" moments, teeth grinding hyperbole and muscle-tensing face-offs, has meant that it's not so fashionable a tool anymore. But I would conceed that the matter of why the closing triptych is less popular an option today is worth saving for another blog entry, and another time.


I'm sure that I've missed many examples of the triptych being used in recent years. But I guess I can only write about my experience, and there's alot of comics out there! And of course, I'm not arguing for a return to the days of 1961 and 1962, when pretty much every Marvel Comic, including the romance titles, seemed to use the three-panel closer more often than not. Have you spotted the technique in use recently? Do you think it has a place in the modern-day artist's armoury? Next time I write such an entry, I'll be focusing on a contemporary artist, just to show that I'm as big a fan of today as yesterday. As always, do feel free to let me know, and thank you for reading! Have a good day.


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