Người đăng: Unknown on Thứ Sáu, 26 tháng 6, 2009


Number 547



Comics McCormick


Here's a story that up until now I've hesitated to show because of the racist character, Ajax. This sort of crude caricature wasn't uncommon in old comics, when racism was more upfront and public. I decided to show it, despite trepidations, because I like Ed Wheelan, a big favorite of mine since I discovered his 1920s comic strip, Minute Movies.

I've featured Wheelan before in Pappy's #215, a Minute Movies story he did in Flash Comics. You can check it out and see what I had to say about him.

"Comics McCormick" was published in the early EC Comics' Fat and Slat, a vaudeville-styled, "Mutt and Jeff"-inspired strip Wheelan did. The scans are from Fat and Slat #1, Summer 1947.










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Review: The Perhapanauts: First Blood trade paperback (Dark Horse Comics)

Người đăng: Unknown on Thứ Năm, 25 tháng 6, 2009

[This review comes from Kelson Vibber, whose websites include Hyperborea, K-Squared Ramblings, and the Flash-centered Speed Force.]

Perhapanauts is a fun, rollicking adventure featuring a team of supernatural troubleshooters as they track down creatures like vampires, chimeras, demons and Bigfoot. Actually, that's not quite right.

Bigfoot's actually a member of the team.

The series chronicles the exploits of a field team for BEDLAM, the Bureau of Extra-Dimensional Liabilities and Management. It's sort of a cross between the BPRD in Hellboy and the movie version of Men in Black, with a tongue-in-cheek tone somwhere between MiB and Buffy the Vampire Slayer.

The leads are Blue Team:
  • Arisa Hines, a psychic and the team's leader.
  • M.G., a mysterious guy who can slide between dimensions. A condition of his employment was that BEDLAM would not dig into his past.
  • Bigfoot a.k.a. "Big", a Sasquatch who was exposed to an "evolvo-ray" which made him a genius.
  • Molly MacAlister, a timid ghost who hasn't quite adjusted to her status.
  • Choopie, a chupacabras who was exposed to the same evolvo-ray as Big, and has the mind of an 8-year old boy.
The cast is rounded out by BEDLAM's staff -- an administrator whose face is always in shadow, a telepath, a man whose eyes can erase memories -- its researchers, and Red Team, led by a no-nonsense ex-Marine whose training sometimes gets in the way of managing a team that includes a Mothman and a water sprite.

First Blood features two main stories. In the first, the team is dispatched to locate and detain a hulking, seemingly unstoppable monster from the dawn of time. By the time the story is through, the reader has a solid sense of each character's skills and personality, and how they manage when Plan A falls through. (One of my favorite moments is Molly's response to a plan that involves sending cement-eating slugs back in time to the precise moment needed to arrange for a building to collapse now.)

The second story pits them against an aswang, a vampire-like creature from Filipino mythology, and you get to see how they handle a somewhat less successful mission. Actually, "less successful" is putting it midly, as the book ends on a cliffhanger -- a gutsy move, considering it was originally published as a miniseries, with no guarantee of a sequel!

Like Buffy, Perhapanauts can switch between action, horror and comedy at the drop of a hat. BEDLAM learns about a breakdown in the fabric of reality...from a man who talks to butterflies. Choopie dismisses the aswang as a "stinking vampire...and then the scene shifts into intense character drama as Choopie struggles with his own bloodsucking nature. Craig Rousseau manages give his characters a full range of expressions matching the tone shifts.

All of the leads have at least a moment in the spotlight (I particularly like Arisa's psychic battle in the first story), but it's Choopie who steals the show with his hyperactive personality, his tendency to shoot first with his "mess-you-up gun," his penchant for mischief, and the fact that despite a need to drink pre-packaged goat's blood, he still has a thing for sugary junk food. (Fruit pies become a running gag in later volumes.)

In addition to the lead stories, there are three short character pieces. "The Terror from Within!" introduces Karl, the Mothman, whose ability to project fear is matched only by his inferiority complex. The story provides a glimpse into the minds of the heroes, as well as a first look at Red Team. "Seven Months Earlier" is a more action-oriented tale of the last disastrous mission of the previous Blue Team, and how Arisa proved herself capable of becoming its leader. "Fiepick" is a comedic piece in which Choopie tries to "help" as Big and M.G. tinker with highly advanced machinery.

Rounding out the book is a dossier with profiles of the BEDLAM agents, staff, and targets, and an art gallery featuring Kevin Nowlan, Nick Cardy, Mike Wieringo (who also wrote the introduction) and others.

First Blood is followed by Second Chances. With the third volume, Triangle, the series has moved from Dark Horse to Image. The later volumes broaden the focus considerably, allowing characters like Hammerskold the ex-marine, Karl the Mothman, and the Merrow to grow past the one-note caricatures glimpsed in the background of "First Blood." We also learn more about Blue Team, particularly Arisa and Big...and a surprisingly poignant revelation about Molly. Seemingly random events from volume one turn out to be setup for future storylines, and the title begins to make sense as the team begins to navigate "the Perhaps."

One word of warning: Image started the numbering over, so First Blood and Triangle are both labeled #1. Just go with the numbers in the titles, and you'll be fine!

If you'd like to check out the series, Todd Dezago has made the 2008 Perhapanauts Annual #1 available for free as a PDF on his website, http://www.perhapanauts.com/.

[If you'd like to write a guest review for Collected Editions, email the address listed on the sidebar. You can also see our full Collected Editions review index.]
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Review: Star Wars: Legacy: Broken trade paperback (Dark Horse Comics)

Người đăng: Unknown on Thứ Tư, 24 tháng 6, 2009

[This review comes from Bob Schoonover, who's annotating NBC's Chuck on his blog.]

Broken, the first trade in the Star Wars: Legacy series, is really a primer on how to start a new series in a shared universe. John Ostrander and Jan Duursema have crafted a truly worthy successor to the Star Wars Original Trilogy by creating a cast of compelling characters that comes close to equalling the characters everyone loved in the original movies. Each character has their own arc and motivations, and screen time is not given exclusively to the "protagonist" of the series, Cade Skywalker.

For those of you that feel daunted by the fact that there are approximately 300 comics and 50 novels in the Star Wars universe that you haven't read, let me sum up everything you need to know to hit the ground running in this newish series: Luke Skywalker and the Rebel Alliance started a new Jedi order and Galactic Republic; the Empire was defeated, but not destroyed, and became an ally of sorts with the Republic; the galaxy far, far away was invaded by an extra-galactic alien race called the Yuuzhan Vong, a warrior race that used biological, rather than electronic technology; the Yuuzhan Vong were defeated and allowed to remain in the galaxy, despite killing billions (they dropped a moon on Chewbacca!); Luke Skywalker married a redhead named Mara Jade and had a child, Ben. Okay, everyone is caught up.

Broken begins about 120 years after Return of the Jedi ended. The Empire is again at war with the Republic/Alliance (the reason for this becomes clear later). The Jedi are attacked by a horde of Sith warriors, and Kol Skywalker, among others, falls in battle. His son, Cade, in an attempt to avenge his father's death, sets out in a fighter to attack the Sith. Shot down, Cade is thought dead, and abandoned by the fleeing Jedi. Meanwhile, Darth Krayt, the newest Dark Lord of the Sith deposes the Emperor, Roan Fel, and takes over the Empire. And that's just the first few pages.

The story continues seven years later, following Roan Fel and his attempts to retake his Empire, Darth Krayt and his Sith minions ruling the galaxy, the scattered Jedi and their plans to fight the Sith, and Cade Skywalker: bounty hunter. Ostrander and Duresma (artist and co-plotter) have managed to find a new path for a Skywalker to follow. Cade, a reluctant adherent to the Jedi code in the first place, was recovered from his starfighter attack by mercenaries, scavenging the wreckage for Jedi artifacts. Cade joined up, and became a pretty good bounty hunter. Of course, as with every Skywalker, destiny calls, and Cade is thrust into the middle of the war between Fel and Krayt. However, Cade does not make a sudden turn to the Jedi way. Bucking conventional wisdom, Ostrander and Duresma keep Cade on the fringe, trying to sit out the galactic war, but always willing to use his Jedi training or natural Force skills if circumstances dictate.

What makes this story works is that the Sith have the variety and depth of the Sinestro Corps from Green Lantern. The many named Sith - Darths Krayt, Wyrrlock, Talon, Maladi, Nihl, etc. - each have an agenda, skill set, and personality, and could probably carry their own series (and yes, if Tomasi or Johns was writing it, I would read a series about Sinestro, the Cyborg Superman, or Ranx in a heartbeat). Likewise, Cade is not one- or two-dimensional - he's a protagonist who has been given a pretty bad hand in life and is doing his best to avoid being re-dealt a new, worse one.

I think my favorite thing about the new characters, though, is Marasiah Fel, the daughter of the deposed Emperor. She is the idealistic, fight-for-what-is-right character that most writers would put front and center. It would be easy (and predictable) to have her be the Skywalker descendant, fighting the Sith and standing for truth and justice. Instead, she is relegated to the second tier (at best). She may be fighting the good fight, and she might beat the Sith (it's hard to say), but that's not the story Ostrander is telling. He's telling a story about Cade, a complicated young man that finds his family heritage too much, and has just shrugged it off.

I can't finish this review without praising the artwork of Jan Duursema. The art in this book is top-notch. There are roughly 20 or 30 important characters - both alien and human - contained in this volume, and each is distinct and consistent throughout. There are also a ton of new starships and alien species, and each looks different than anything from before (although Imperial fighters have the same cockpit design they had 150 years earlier). The sheer effort at making this book look so good must have been phenomenal. The only disappointing thing about Broken, and in fact, all Star Wars trades by Dark Horse, is that not all of the cover art for the issues contained inside is displayed. The front and back covers of the trade display two covers, and I believe one more is shown in the interior, and that is it. With such great art, it's a shame Dark Horse can't give us everything.

[If you'd like to write a guest review for Collected Editions, email the address listed on the sidebar. You can also see our full Collected Editions review index.]
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Người đăng: Unknown


Number 546


The Shores of Horror


Web of Horror #1 came out in 1969, published by Cracked magazine's publisher, Bob Sproul. This issue used some (then) new artists, Berni Wrightson, Ralph Reese, Wayne Howard. It also used Don Norman, a name I believe is a pseudonym for Norman Nodel of Classics Illustrated fame, and the old Timely/Atlas/Marvel stalwart, Syd Shores. "Blood Thirst" would fit right into an Atlas horror comic, and showed that Shores lost nothing in the decade-and-a-half since the horror comics were erased by the Comics Code.

I especially like the dynamic panels of the crypt on page 3 and the vampire swooping in on page 4. Syd Shores learned his craft during the 1940s, batting out pages with Al Avison, carrying on Captain America from Simon and Kirby. His action figures jumped right off the page, as they do in this story.

Web of Horror lasted two more issues before expiring. Shores lasted four more years, dying in 1973. We fans lost both times.









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Guest Review: Saga of the Swamp Thing: Book One hardcover (Vertigo/DC Comics)

Người đăng: Unknown on Thứ Hai, 22 tháng 6, 2009

[This review comes from Adam J. Noble, a public librarian living in Eastern Canada. At Noble Stabbings!!, he is blogging his attempt to read all of the comic series Cerebus in 2009.]

This hardcover volume, entitled Saga of the Swamp Thing: Book One reprints "Saga of the Swamp Thing" issues 20-27, the opening eight issues of Alan Moore's mid-eighties run on the series. It includes the famous story "The Anatomy Lesson," in which the titular muck-man discovers that he is not a man transformed into a mossy beast, but rather a vegetable-creature who has deluded itself into believing it is a man.

As an "archival" edition, this new hardcover is ... durable, I guess, which you want in something calling itself "archival." Gone is the original beautiful Michael Zulli painted cover from the trade paperback, replaced by a lot of black, Alan Moore's name in big lettering and Swamp Thing's head in profile.

There are other problems with this volume, and they also have to do with how it stacks up to the earlier paperback edition. Yes, this hardcover is a big deal because, for the first time, it reprints "Loose Ends," issue #20 of the original series, where Alan Moore tied off the stump of Martin Pasko's run, and sowed the seeds of Moore's own story-to-come. However, there is always a price to be paid: we got some Moore, but we also lost some Moore. The original text introduction by Moore is gone in the new edition, most likely because it did its best to summarize Swamp Thing's back story for the new reader, up to and including "Loose Ends." Fair enough, death to spoilers and all that, but in the process we also lost some excellent musings on the horror genre, DC continuity, comic book continuity in general and storytelling in general including a tangent in which Moore discusses the possibility of Dr. Frankenstein performing experiments on the heroines of Little Women, a notion that seems to anticipate both League of Extraordinary Gentlemen and Lost Girls.

(When this volume was announced, months ago, I donated my "Loose Ends"-less Saga of the Swamp Thing trade to my local library. After the hardcover came out, I quickly made a photocopy of Moore's intro to stick between the pages of the new hardcover. Don't laugh, there but for the grace of God go you.)

It's also a shame that Moore's intro has been lost because new readers may find themselves surprised at how easily Moore's Swamp Thing bumps up against other denizens of the DCU proper. After all, Gaiman's Sandman usually tried its best to ignore those early cameos by the Martian Manhunter and Mister Miracle. Same goes for much of Hellblazer. But Moore's Swamp Thing is a "mature readers" book that happily co-exists alongside Jack Kirby's Etrigan, the Justice League, and later, the Crisis on Infinite Earths itself. The DCU is a true cosmos of fiction that we're often in danger of taking for granted, and the lost Moore intro illustrates that point explicitly -- although we've still got the comics themselves, so I guess it's not so bad.

Oh, incidentally: instead of Moore's intro, we get a chummy, backslaps-all-around intro by Swamp Thing creator Len Wein and another by horror author Ramsey Campbell, who gives a brief history of the "mature reader" comic up to the point before Moore began to work in American comics ("My ward is a junkie!" et al).

It's necessary to read Swamp Thing now with the proper context in mind. Moore's prose is sporadically overblown and purple; the art by Moore's former Miracleman cohorts Stephen Bissette and John Totleben, while evocative and atmospheric, is sketchy and at times bogged-down with "inventive" (read: difficult-to-follow) panel layouts; the "horror" is, to be honest, pretty conventional. But the characters shine through all the rough patches: "Alec," the Thing himself; his lover Abby Cable; Abby's husband Matt (later to be seen as the pet raven of Dream); and perhaps most indelibly, Jason Woodrue, the villainous Floronic Man, who delivers to Alec the truth about his inhumanity, before trying to Take Over the World with only Alec to stop him.

Whatever its flaws and growing pains, without Moore's run on Swamp Thing, modern comics would look very different indeed, and we certainly wouldn't have Vertigo, which is the biggest evolutionary step that mainstream comics has ever taken.

And, finally, did anyone else's copy arrive slightly sticky, as if slicked with chlorophyll? If so, DC, I am declaring this the worst cover gimmick ever.

[If you'd like to write a guest review for Collected Editions, email the address listed on the sidebar. You can also see our full Collected Editions review index.]
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Người đăng: Unknown


Number 545



An Octeel for the Octomom!


George Tuska, another longtime veteran of the comic book wars, did the art for this science fiction short from St. John's Amazing Ghost Stories #16, the last issue of that title. Dated February 1955, it was also one of the last pre-Code comics. Comics with early '55 dates and no Code seal were usually the last of their breed.

Since a science fiction story in a ghost story comic book is about as out of place as an octeel in your bathtub, I believe "The Tentacles of Death" was an inventory story. As unassuming as it seems to us now, it was probably used because they knew it wouldn't pass the new Comics Code without changes.






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Người đăng: Unknown on Chủ Nhật, 21 tháng 6, 2009


Number 544


Pirates in the water!


I should have shown this a couple of months ago when the Somali pirates were in the news. The Boy Commandos and their leader, Rip Carter, take on modern day (circa 1946) pirates in "Torpedo Pirates" from Boy Commandos #19, January 1947.

Grand Comics Database has more question marks which means they're qualifying their attributions. They say Jack Kirby? did the art and Howard Sherman? did the inking. It looks like Kirby to me, but I'll leave it to you hawkeyed art spotters to judge.














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